AI Insights · Timothy · October 2022
Top 5 2D Anime Games on iOS in Central America - Q3 2022
Analyzing the performance of top 2D anime games on iOS in Central America during Q3 2022, including downloads, revenue, and active user metrics.
Throughout Q3 2022, the top 2D anime games on iOS in Central America showed varied performance in terms of downloads, revenue, and active users. Here, we break down the key metrics for the top five games in this category.
Gacha Life from Lunime Inc. had a fluctuating quarter. Weekly revenue peaked at $71 in the week of August 1, followed by a drop to $11 by the end of September. Weekly downloads started strong at around 2K, with a slight dip to 1.5K in the last week of September. Active users saw a gradual decrease from 25.8K in late June to 22.6K by the end of the quarter.
Gacha Club, also from Lunime Inc., maintained a consistent performance with no reported revenue. Weekly downloads remained stable, starting at 1.8K and ending the quarter at 1.4K. Active users hovered around 43K at the beginning of the quarter, decreasing slightly to 40.5K by the end of September.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced significant revenue fluctuations, peaking at $17.4K in the week of July 4 and dipping to $1.2K by mid-August. Weekly downloads varied, reaching a high of 3K in late August and settling at 1.8K by the end of the quarter. Active users increased from 2K in late June to 3.1K by the end of September.
Hero Wars: Alliance RPG from Nexters Global LTD saw notable revenue peaks and troughs, with the highest revenue at $10.5K in the week of August 8 and a low of $2.5K by the end of September. Downloads fluctuated, starting at 1.1K in late June, peaking at 2.9K in late July, and then dropping to below 200 in early September before recovering to nearly 2K. Active users rose from 4.7K in late June to 6.7K by the end of the quarter.
YOYO Doll School Life Dress Up by Beijing Sanyi Mutual Entertainment Technology Development Co., Ltd. reported no revenue but showed varied download patterns. Downloads peaked at 2.4K in early August, then declined to 1.1K by the end of September. Active users increased from 4.3K in late June to 8.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.